基于flash mx 2004的動(dòng)畫短片設(shè)計(jì)和制作.doc
基于flash mx 2004的動(dòng)畫短片設(shè)計(jì)和制作,基于flash mx 2004的動(dòng)畫短片設(shè)計(jì)和制作摘要隨著計(jì)算機(jī)進(jìn)入千家萬戶,互聯(lián)網(wǎng)成了人們?nèi)粘I畹囊徊糠?。看著精美的網(wǎng)絡(luò)廣告、情節(jié)感人的動(dòng)畫短劇與mtv,那些大大小小flash作品讓越來越多的人著迷。于是,一心想學(xué)會(huì)操作flash的朋友也越來越多,本人也是出于這個(gè)原因開始走入了macromedia flash的世界...
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內(nèi)容介紹
此文檔由會(huì)員 bfxqt 發(fā)布基于Flash MX 2004的動(dòng)畫短片設(shè)計(jì)和制作
摘要
隨著計(jì)算機(jī)進(jìn)入千家萬戶,互聯(lián)網(wǎng)成了人們?nèi)粘I畹囊徊糠帧?粗赖木W(wǎng)絡(luò)廣告、情節(jié)感人的動(dòng)畫短劇與MTV,那些大大小小Flash作品讓越來越多的人著迷。于是,一心想學(xué)會(huì)操作Flash的朋友也越來越多,本人也是出于這個(gè)原因開始走入了Macromedia Flash的世界。第一次完整地創(chuàng)作了屬于自己的動(dòng)畫作品“刻舟求劍”。并記錄形成了文字。
本論文即按照Flash動(dòng)畫制作的基本思路,逐章介紹了Flash的基本知識(shí)、“刻舟求劍”動(dòng)畫的設(shè)計(jì)與制作和動(dòng)畫制作的后期完善工作。且以“刻舟求劍”動(dòng)畫為實(shí)例,著重的探討了動(dòng)畫設(shè)計(jì)、劇本策劃和動(dòng)畫制作的整個(gè)流程,并具體研究了如何做好動(dòng)畫制作的前期準(zhǔn)備工作與如何很好地應(yīng)用動(dòng)畫制作中所出現(xiàn)的重要技巧和制作方法,如繪圖技巧、工具欄使用技巧、聲音處理技巧、動(dòng)畫細(xì)節(jié)處理技巧和按鈕創(chuàng)建技巧等制作技巧,補(bǔ)間動(dòng)畫、引導(dǎo)線動(dòng)畫和遮罩動(dòng)畫等動(dòng)畫制作方法。最后,還為大家介紹了該動(dòng)畫后期完善中要做的工作和注意的地方,詳細(xì)的說明了如何使用錄音軟件GoldWave。全文章節(jié)明了,圖文并茂淺顯易懂,有理也有例,有很好的可讀性。
但是,遺憾的是由于我在繪畫方面的技能的欠缺,導(dǎo)致動(dòng)畫最后的圖形效果相對(duì)的粗糙了些。這需要在以后慢慢改進(jìn)。
關(guān)鍵詞:遮罩 補(bǔ)間 引導(dǎo)層 劇本策劃 GoldWave
Abstract
As the computers come into thousands of family, the internet has become a part of our life. Looking at the fine network advertisements, the heart-warming plots of the short cartoons and MTVs. More and more people are captured by those various of Flash works. Thus, more and more friends want to study using the Flash intently. With the same reason I enter into the word of Macromedia Flash. Perfectly produce a cartoon “take measures without attention to” belong to me by myself for the first time. And record it into article.
This article introduces the basic knowledge of Flash, the technique to design and do a Flash “take measures without attention to”, and the perfect work of the upper working by chapters according to the basic idea of producing a Flash. And in the example of the cartoon “take measures without attention to”, chiefly discusses the skill of painting, the scheme of a play book, the flow of producing a cartoon. Besides these, this article also studies how to do the prepare work, how to well using the important techniques and methods appeared during the process of do a Flash cartoon, for instance, the important techniques appeared include the skill of drawing, the technique to using the toolbar, the technique to deal with the sound, the skill to deal with the detail of the cartoon, the skill to establish a button and so on , the methods important appeared include the method to using a filled frame, a cover layer or a lead line to produce a Flash and so on. Finally the article introduces the work should be done and the things should take attention to during the upper period of doing a Flash. In addition ,the article explains how to use the record software GoldWave, the whole-length chapters are intelligible, and the article is easy to read and understand with so many pictures and characters, and also the article is reasonable and has very good readability with so many examples.
However, because of my deficiency in drawing, the finally effect is a little coarse. It needs me to improve on in future.
Key words: cover, filled frame, lead layer, a play book to scheme, GoldWave.
目 錄
緒論 1
第一篇 Flash MX 2004概述 2
第一章 初識(shí) Flash MX 2004和硬件準(zhǔn)備 2
第一節(jié) Flash MX 2004 的運(yùn)行環(huán)境 2
第二節(jié) 中文版Flash MX 2004的安裝與啟動(dòng) 2
第三節(jié) Flash的技術(shù)特點(diǎn)及應(yīng)用 4
第二章 Flash MX 2004基礎(chǔ)知識(shí) 5
第一節(jié) 靈活的操作界面 5
第二節(jié) 強(qiáng)大的繪圖工具 7
第三節(jié) 導(dǎo)入外部資源 9
第四節(jié) 動(dòng)畫制作 11
第二篇 動(dòng)畫短片“刻舟求劍”的設(shè)計(jì)與制作 15
第三章 動(dòng)畫“刻舟求劍”的設(shè)計(jì) 15
第一節(jié) 設(shè)計(jì)要求 15
第二節(jié) 設(shè)計(jì)理念 15
第三節(jié) 短片劇本設(shè)計(jì)與策劃 15
第三節(jié) 設(shè)計(jì)步驟及工作流程 18
第四章 動(dòng)畫“刻舟求劍”的制作 19
第一節(jié) 動(dòng)畫制作前的準(zhǔn)備工作 19
第二節(jié) Flash的制作流程 20
第三節(jié) 短片制作中關(guān)鍵動(dòng)畫技術(shù)的介紹 21
第三篇 后期完善 24
第五章 Flash動(dòng)畫制作的后期完善 24
第六章 小結(jié) 27
結(jié)束語 28
致謝 28
參考文獻(xiàn) 28
附錄 29