小區(qū)房屋樣板間虛擬三維建模的設(shè)計(jì)分析.doc
約34頁DOC格式手機(jī)打開展開
小區(qū)房屋樣板間虛擬三維建模的設(shè)計(jì)分析,2.3萬字 34頁摘要:本文探討基于multigen creator和vega的虛擬環(huán)境下的三維數(shù)字小區(qū)房屋樣板間模型的建立, 實(shí)現(xiàn)了對房屋內(nèi)的各個場景進(jìn)行有效的三維景觀再現(xiàn)、空間查詢、三維管線設(shè)計(jì)、用戶的定位管理,對提高物業(yè)管理水平有著重要的作用。在三維虛擬環(huán)境中, 人們能夠用動態(tài)交互的方式對整個房屋進(jìn)行身臨其境的全...
內(nèi)容介紹
此文檔由會員 羅亮 發(fā)布
2.3萬字 34頁
摘要:
本文探討基于Multigen Creator和Vega的虛擬環(huán)境下的三維數(shù)字小區(qū)房屋樣板間模型的建立, 實(shí)現(xiàn)了對房屋內(nèi)的各個場景進(jìn)行有效的三維景觀再現(xiàn)、空間查詢、三維管線設(shè)計(jì)、用戶的定位管理,對提高物業(yè)管理水平有著重要的作用。在三維虛擬環(huán)境中, 人們能夠用動態(tài)交互的方式對整個房屋進(jìn)行身臨其境的全方位審視;可以從任何角度、距離和精細(xì)程度觀察場景; 可以選擇并自由切換多種運(yùn)動模式; 還可以自由控制瀏覽的路線和多種環(huán)境效果的實(shí)時切換比較。其前所未有的人機(jī)交互性、真實(shí)建筑空間感和多彩的環(huán)境效果, 都是傳統(tǒng)方式所無法比擬的。這樣的三維模型可以實(shí)現(xiàn)對房屋的科學(xué)的、動態(tài)的、方便的、快捷的管理規(guī)劃。利用WEBGIS技術(shù)將房屋信息發(fā)布到網(wǎng)上,方便了管理人員、銷售人員和房屋購買者對房屋信息的查詢,從而提高了相關(guān)人員的工作效率,而且增加了房產(chǎn)的知名度。
ABSTRACT
This paper made a systematic, comprehensive and deep analysis of 3D modeling technology and method from the point of theory and application using the example of how to do the interior modeling. Also according to the principle of application, we build reasonable and scientific models which have great influence in the following renderings using different modeling methods. And the techniques of building high quality scene had been reported at the same time. Two popular methods of optimizing data has been given in this paper. Texture mapping, which emphasized in this paper, is one of the four popular methods. The conditions of applying texture mapping had been analyzed. The advantages and disadvantages about some texture mapping technologies had been compared in this paper. Some tips of applying the technique of texture mapping also had been mentioned.
KEY WORDS: Virtual reality ;3D modeling ;Multigen Creator;templet room
目 錄
摘要
第1章 引 言
第2章 面向虛擬現(xiàn)實(shí)的三維建模技術(shù)
第3章 MultiGen Creator 建模技術(shù)
第4章 樣板間建模的幾何建模
4.1 樣板間模型設(shè)計(jì)要求
4.2 樣板間建模的幾何建模方法
4.3 復(fù)雜物體的建模
第5章 樣板間建模紋理的應(yīng)用
第6章 樣板間建模的關(guān)鍵問題和相關(guān)技術(shù)
第7章 總結(jié)
參考文獻(xiàn)
致謝
摘要:
本文探討基于Multigen Creator和Vega的虛擬環(huán)境下的三維數(shù)字小區(qū)房屋樣板間模型的建立, 實(shí)現(xiàn)了對房屋內(nèi)的各個場景進(jìn)行有效的三維景觀再現(xiàn)、空間查詢、三維管線設(shè)計(jì)、用戶的定位管理,對提高物業(yè)管理水平有著重要的作用。在三維虛擬環(huán)境中, 人們能夠用動態(tài)交互的方式對整個房屋進(jìn)行身臨其境的全方位審視;可以從任何角度、距離和精細(xì)程度觀察場景; 可以選擇并自由切換多種運(yùn)動模式; 還可以自由控制瀏覽的路線和多種環(huán)境效果的實(shí)時切換比較。其前所未有的人機(jī)交互性、真實(shí)建筑空間感和多彩的環(huán)境效果, 都是傳統(tǒng)方式所無法比擬的。這樣的三維模型可以實(shí)現(xiàn)對房屋的科學(xué)的、動態(tài)的、方便的、快捷的管理規(guī)劃。利用WEBGIS技術(shù)將房屋信息發(fā)布到網(wǎng)上,方便了管理人員、銷售人員和房屋購買者對房屋信息的查詢,從而提高了相關(guān)人員的工作效率,而且增加了房產(chǎn)的知名度。
ABSTRACT
This paper made a systematic, comprehensive and deep analysis of 3D modeling technology and method from the point of theory and application using the example of how to do the interior modeling. Also according to the principle of application, we build reasonable and scientific models which have great influence in the following renderings using different modeling methods. And the techniques of building high quality scene had been reported at the same time. Two popular methods of optimizing data has been given in this paper. Texture mapping, which emphasized in this paper, is one of the four popular methods. The conditions of applying texture mapping had been analyzed. The advantages and disadvantages about some texture mapping technologies had been compared in this paper. Some tips of applying the technique of texture mapping also had been mentioned.
KEY WORDS: Virtual reality ;3D modeling ;Multigen Creator;templet room
目 錄
摘要
第1章 引 言
第2章 面向虛擬現(xiàn)實(shí)的三維建模技術(shù)
第3章 MultiGen Creator 建模技術(shù)
第4章 樣板間建模的幾何建模
4.1 樣板間模型設(shè)計(jì)要求
4.2 樣板間建模的幾何建模方法
4.3 復(fù)雜物體的建模
第5章 樣板間建模紋理的應(yīng)用
第6章 樣板間建模的關(guān)鍵問題和相關(guān)技術(shù)
第7章 總結(jié)
參考文獻(xiàn)
致謝